May only be played within Whispering Winds
Tannis
Garb: White robe, sash, or headband and a symbol of the Cleric's faith.
Weapons: Daggers, short sword, long sword, polearm, staff (detracts from spell points).
Armor: Up to 3 points (detracts from spell points).
Shield: Any (detracts from spell points).
Lives: 3
Please refer to the handbook for complete rules and details.